Our new campaign using my new Into the Wild and Dangerous rules takes place before King Alfred's dream of a united English speaking nation.
This is heavily inspired by the Saxon Stories by Bernard Cornwell, which I just finished.
Our four characters include;
Grumgil, the halfling thief town drunk
Ulgrin, the middle aged dwarf cleric
Haldan, the young "brave" human fighter
Gyliad, the elf magic-user fan-boy of the town's wizard.
The adventure begins in Calhyrst (which is a reflavored Saltmarsh). We kicked off the campaign with an investigation into the Sinister Secret of Saltmarsh!
Session 1 began with character creation, which took about an hour and a half for each player to make 2 characters, then an exploration of the outside of the Haunted House as well as a few rooms inside. They decided to enter in through the back of the house and then descend into the cellar below. (I'm writing this one 2 weeks after we had our game so I'm a little rusty on all of the details. The following session recaps should be much more detailed).
This is a bucket-list campaign for me, so I am beyond excited. We are playing my game, which makes it a little hard not to second guess myself and just default to playing something "better" like OSE or S&W. But its just a home group and let this serve as a reminder that the best game is the game that works best for your table!
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